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Monday, October 25, 2010

Preview of Celestia

Hello everybody! Sorry about the late previews but its better late then never huh? Enjoy!
 
Pretty right? I saw some videos of it and its very interesting. Pretty much I'm very much interested with the battles of the teachers of Sun, Moon and Star. Also I wished they made like  little schools in Ravenwood for the Sun, Moon and Star. Pretty much to my guess some evil Marleybonians came to Celestia. They created robot crabs, butler and so much more. Also have you seen the bunch of Cyruses? I guess its not worse enough that was have to battle him to get to Dragonspyre. Also the floating island is very interesting. Its actually where the cyrus group is as. If you look around more closely you'll see a blimp. A blimp that has been torn down. You can go inside but there's monsters in there.
Well thats all i got bye!

Saturday, October 9, 2010

October Updates

Celestia Opens!
Journey to Celestia!


Merle has determined that Celestia is safe for his strongest Wizard students!
New quests, new badges, new reagents, new creatures, new friends and new foes, new mounts, new pets, new spells and many new adventures await!
Players who have reached level 48 and completed the Dragonspyre quest "The Final Countdown" should speak to Merle Ambrose for more information about Celestia.

Level Cap Increase & New School Spells

Wizard101 has added 10 more levels! Level 50 players will see the return of their experience bar. Level 50 players can once again earn new experience from quests and duels.
With this level cap increase, come new Rank 8 Spells! These spells are available at level 58, but only through a quest from your Professor, so watch for those ToolTip messages! The rest of the new spells you'll have to discover on your adventures!

You will not receive experience from prior quests and duels that you completed when you were level 50.


New Schools of Magic - Sun Magic

Celestia will introduce 3 new schools of magic to Wizard101. These schools of magic are Sun, Moon, and Star. The Sun, Moon, and Star schools are designed to work as supplementary schools to your existing.


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Sun Magic (Enchantments)

The focus of the Sun School is primarily on enchantments. Enchantments from the Sun School operate in the same manner as all other enchantments in the game. At the basic level they just give boosts to accuracy and damage but at higher levels they will include mutates and larger bonuses. One of the differences between Sun School enchantments and other in-game enchantments is that cards enchanted with Sun School cards disappear after combat is resolved. Sun School cards cannot be used on Rank 0 spells or Rank X spells.

Mutate Spells


Mutation spells are a big part of Sun Magic, such as this Mutate Kraken into Inferno Kraken!
Cloak Spell


Cloak has returned in a big way! Some of you may recall finding a Cloak Treasure card in the past, and we've brought this dynamic back to the game, with enhancements!


A Cloak enchantment card may be used on spell cards that are flagged as charms or wards and it disguises the spell to opponents, a very valuable Player vs Player tool!

Look for these and other new Sun Magic Enchantment spells in Celestia.

New Schools of Magic - Moon Magic

Moon Magic (Polymorph)

The moon school is focused on polymorphing. Polymorph is a new way to play Wizard101 where players can use a spell card to transform the caster into another being and swap out their spell deck! You will not only LOOK like a creature, but you will also gain a whole new set of statistics for accuracy, health, pip chance, and more...allowing you to play different roles when grouping with friends. If a duel contains two Life Wizards on one side, one can cast the Draconian polymorph that will boost their damage. If a duel contains two Storm Wizards, one could cast the Gobbler polymorph to change their abilities to suit the duel and the partners in that duel.
Polymorphs happen by using a spell card and only last for a limited time (in rounds).

A Polymorphed player temporarily changes their character's Appearance. Players will take on the appearance of the Polymorph spell they cast.

A Polymorphed player temporarily changes their character's Stats. A Polymorph will affect a players Max Health ( Current Health is proportionally converted ), Power Pip Chance, School of Focus, Accuracy, Resistance to Damage, Vulnerabilities and Damage.

A Polymorphed player temporarily changes their character's spell Deck The new spell deck completely replaces the spell deck that the player was using previously

A Polymorphed player reverts back to their normal selves when the polymorph time has expired.

New Schools of Magic - Star Magic

Star School (Auras)

The star school will be focused around a new type of magic called Auras. Auras are magical energy that surround and protect or strengthen the Wizard. Auras are unique and different from other magic in that they can't be stacked, broken, or dispelled but they will disappear over time. Auras can boost accuracy, damage, resistance, or even convert incoming spells to pips for you.

Auras are cast as normal spells and can only have a target of "Self". Auras have a timer on them that is counted in rounds. After this timer is complete the aura is removed. Auras cannot be stacked with other Auras and Casting a subsequent Aura spell will replace the previous one.

Effects of Auras


Auras have a few different special effect types that will be specific to them such as Stun Resistance, Pip Conversion, Accuracy Boost, Resistance Boost and Damage Boost.

Specific Auras


Aura of Fortification ( Blue ) - This grants the player 15% resistance to all attacks.


Aura of Amplification ( Red ) - The grants the player a 15% bonus to outgoing damage.


Aura of Precision ( Green ) - This grants the player a 10% bonus to accuracy.


Aura of Conviction ( Yellow ) - This grants the player 90% resistance to stuns and 20% block chance.


Aura of Empowerment ( Purple ) - This grants the player an extra pip every time a rank 4 or higher spell is used on him / her.


Aura of Vengeance ( Orange ) - This grants the player a 20% boost to their critical hit chance.

Critical and Block Statistics


The Critical and Block system is an addition to the existing dueling system that allows players to perform Critical Hits on opponents and avoid incoming Critical Hits. This will give players new strategies and defenses in combat and new ways to further build up their Wizard!
You'll notice your character sheet has changed a little. Press C to see a panel like this one.
The two new stats being added to the game are called Critical Hit Rating and Block Rating


Critical Hit Rating increase the player's chance of getting a critical hit.


Block Rating increases the player's chance of avoiding incoming critical hits.


Players will gain Critical Hit and Block bonuses from equipment.

The chance for a critical hit or a block is calculated AFTER fizzle and accuracy. When a spell fizzles no calculation for critical hit or block is made.


Charms, Enchantments, Wards, Manipulations and Globals are not subject to the Block / Critical system. Heals cannot be Blocked, but they can Critical!

You will also notice with these Critical and Block Statistics, that the Combat Rating System displays as a numeric value and not a percentage.


Equipment will have values of "+14 Block Rating" as opposed to the "+1% Block" style of statistic you are accustomed to seeing.


Reagent Updates


Say goodbye to the woe of buying and selling individual reagents. Reagents can now be purchased and sold in bulk at the Bazaar and Reagent Vendors!


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Reagents in the Shared Bank


Hurray! Reagents can now be placed in your Shared Bank! These Reagents are under the 'Cards' tab. They do not count towards your total items in the Shared Bank, but have their own limit of 999 of each type.

Deck Updates


Many players seem to end up selling their last deck, or unequipping their deck and finding themselves in a duel with only their wand to support them.
To prevent this from occurring players are no longer able to sell the last deck in their backpack. This will ensure that all players always have at least one deck.
Should, for some reason, you manage to unequip that deck, you will receive a warning message when you close your spellbook.
You are still responsible for putting spells in your decks!
Even after all that, if you manage to enter a duel with only your wand spells, you have the option to FLEE and then equip and build your deck in safety.

Inventory Updates

Reagents and Snacks in the Shared Bank


Hurray! Pet Snacks and Reagents can now be placed in your Shared Bank! These Pet Snacks and Reagents are under the 'Cards' tab. They do not count towards your total items in the Shared Bank, but have their own limits.


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Inventory Amounts


Players can more easily see how many items are in their backpack and bank, so you'll know when you're getting full and have to take a trip to the Bazaar!


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Trash Confirmation
Trash button confirmation must now be clicked. You must click YES to confirm you actually want to trash an item that is in your inventory. This should help you avoid accidentally trashing the wrong item.

Shopping Updates


We've listened to our players and added a few much asked for updates to how players shop.
As mentioned above, Reagents can now be bought and sold in bulk at the Bazaar, and this applies to Pet Snacks as well!
The Bazaar limit for Reagents has been raised to 500 per type.
Players can no longer preview the contents of eggs in the Dye Shop.
The maximum amount of gold that a character can have has been increased to 200 000.
There is now a confirmation window to ensure you really want to sell a Crowns item.
The order of Recipes in the Recipe Shops are now sorted by Crafter Level and then by price.


Details, details, details...

Below are some small but important details to note about changes made in this update.
Second Chance chests will now give players an item even if their backpack is full, but note that item will go into the BANK.
Wooden Chests will begin appearing in Grizzleheim.
Some single Pet Hatching sigils have been added to the Hatchery for those who want to hatch two of their own pets, without a partner.
Damage over Time spells will now take equipment damage bonus into account for each time the spell does damage.
Raven Fortress Gates should no longer block your way during the Blood Brother quest.
Players will no longer need to complete a series of side quests to enter the Dojo during the level 48 Life School Quest 'Summer is Coming'.
Players can no longer use /r to speak to players not on your friends list.
Life Henchmen will now heal injured players.
Players will now receive exit warnings when leaving dungeons by the front door.
Silver Chests no longer have the sigil in front.
If you're under level 12 when you speak to Mr Lincoln, he will encourage you to return when you're level 12 if you want to exchange your secondary spell cards for the Training Points you spent on them.
Kenedy the Klaw has discarded his fire deck in favor of the Myth Deck he should have been using all along.
Block PvP Enemy Chat will be set to 'Yes' for all new players.
Deleted players no longer show up in Friends lists.
Elixirs can no longer be cancelled while in combat.
Quest Helper is now available in Tomb of the Beguiler.
Watch your language. Several chat exploits have been eliminated and failure to abide by the Terms of Use regarding chat can result in a permanent ban from Wizard101.
Zeke's old sign in Olde Town has been removed.
Cyrus found only a handful of typos this time around, and they have been corrected.

Boo! Let Hallowe'en Begin!



Now that Celestia is on the Test Realm, we can begin the Hallowe'en celebration! Visit Spooky Bob in the Shopping District and Jack Hallow in the Commons!

Sadly, Marissa can't get me personal pictures from Celestia in the Test Realm because her membership ended. She can't buy another gift card because both of her parents are broke. Her mom is busy with her medical needs and all that. And her dad got robbed by a crazy old lady in a shopping center. Her dad is so broke he can't even pay for her cell phone! But I have seen some videos about Celestia is its pretty much awesome. :D

Thursday, September 30, 2010

New show- Life Of A Teenage Girl

Hey everybody! Sorry I haven't posted for a while. I have been busy with school, sports, Youtube, Videos and all that. So pretty much I have a full plate on my hands. Well I'm planning to do a Halloween trailer for my show  Life Of A Teenage Girl the show is about me as a 14 year old (in game age) and Marissa being a 14 year old too (in game age), also my friend Ryan Rainvault who is 14 on the show too. As Hannah enrolls in Ravenwood she learns how to be strong, powerful, and able to control her fears. In the show she also learns surprises, some of them are from family, or friends, or something really creepy, scary, or funny. As Hannah lives her new high school life in Ravenwood her and Marissa become BFFS while Ryan is crushing on her. The first season is kinda not tv show like but the second season we'll have more actors/actresses, a better intro and all that. Now if you have seen my videos go to www.youtube.com/user/TheQuietDiviner
Not to spoil the Halloween trailer but you gotta see the trailer first ok? :)

Saturday, September 11, 2010

The Quiet Diviner has joined Youtube and Facebook!

Hey everybody! Marissa got me to join Youtube and Facebook :D if you want to add me on facebook search Hannah Storm.
If you want to add and sub me on Youtube copy and paste this link:
www.youtube.com/user/TheQuietDiviner
On my Youtube I'll upload movies, music videos, short stories, adventures, updates, and blog updates.
Also I know that there might be haters on Youtube and Facebook but I'm not willing to put up a fight but if you get Marissa mad well oh boy trust me you do not want to see her angry LOL
See you around the Spiral!

Wednesday, September 8, 2010

Selena Gomez in the Spiral!

Selena Gomez & The Scene here -
I need your help in Wizard101!
In late September, Halston Balestrom
will have the quest "Round & Round"
for all Wizards level 6 or higher.
Watch this video to hear about
the quest and my new album
"A Year Without Rain" featuring
the songs Round & Round and A Year
Without Rain available everywhere
Sept. 21st. Be sure to check out
the YouTube and iTunes links below,
and enter the contest to win
a poster signed by me!
See you in the Spiral!
 
I bet allot of boys will be loving this quest LOL
But pretty much I know why they add Selena Gomez on the game.
Since she plays a wizard on Wizards Of Waverly Place and all that.
I bet her main school will be Storm if it is then Selena and I are going to be classmates! :D
Here's the quest's hints:
 
"Help me! I don’t know who you are, but you’re my only hope!"
Do you want to help me find my way in Wizard101? Here is more information about the quest created just for me, Selena Gomez!
Make sure you are at least level 6 in Wizard101 before you begin your adventure. You've got some time to get to level 6 before my quest is available on the Live Game in late September.
Follow the advice of my friends to find out how you can help! Remember there is a limited time to complete these quests, and then they will be gone from the Spiral forever!
 
Step 1:You must reach level 6 before you can help!
 
Step 2:I'm Professor Halston Balestrom, the Storm School teacher.
As soon as you're level 6 or more, come see me in Ravenwood, there's a most urgent matter for which I require your assistance.
 
Srep 3:I'm Harold Argleston, the Wizard City Librarian.

After you've spoken to Halston Balestrom, he will send you to see me in the Ravenwood Commons Library. I can tell you more about Crab Alley!

Discover the rest of the story!:That's all the help I can give you, the rest you must discover for yourself! Remember, you can help me after you're level 6, and after this quest is available in the Live Game in late September! See you in the Spiral!

Quest rewards:As a thank you for helping me with my adventures in the Spiral, this quest will reward you with two housing items! One is a portrait to hang on your wall, and the other is a statue!
Both of these items can only be obtained through the completion of my quest, and the quest won't be in the Spiral forever so hurry and finish these quests on the Live game when they are released in late September!

Friday, September 3, 2010

September Updates

Hello! Its the Quiet Diviner ready to show you some of the September Updates from the website!
1- New to the site- Producer's Letter
2- Celestia is coming soon in a few weeks or next month
3-Argleston has a new book of the month
4-Wizard101's 2nd birthday!

Ravenwood Bulletin



It's that time again, time for another Ravenwood Bulletin.

This month we have the second installment of the Producer's Letter where the Wizard101 Producer talks directly to the players. Harold Argleston has another book of the month for you to read, there's talk of a community award and a spotlight on Ravenwood Radio! Read the Ravenwood Bulletin by either clicking on the News tab on the left and selecting Newsletter, or clicking here

Happy Birthday Wizard101

It's our Second Birthday, and to celebrate, you get the Gifts!
The first time you log in to your Wizard101 game account between now and September 19th, you will receive TWO transformation gifts.
Look for the Gift Icon in the game to claim these temporary transformations! Have fun and look for more excitement around the Spiral!
*Note: These Transformations will activate as soon as you Accept the Gift!
 
Producer's Letter
My dear Wizards,


Hard to believe it's September already! Time flies when you're having fun!

This summer has been great to KingsIsle. The team has been busy at work making Celestia (and a few other surprises up our sleeves), and we are coming up to our second anniversary. Happy 2nd birthday to everyone!
Speaking of time flying, it boggles my mind that it's been two years since Wizard101 launched! Recently, Massive Online Gamer gave me the opportunity to talk more about the highs and lows of the last two years. You can read the interview in their upcoming September issue.

Ah... the memories. I remember the long hours and the delirium of launching Wizard101 as if it was yesterday... and today we’re there again as we prepare to release Celestia!

We're looking forward to getting more information out about the upcoming updates soon. I know... no fair, but I have to give our team of marketing sorcerers the first crack at announcing the really cool stuff! So stay tuned... I’ll be able to say a lot more in next month's letter. We appreciate your patience while we take the time to make Celestia the coolest world yet. Things are coming together, plans are becoming reality... but there is much more to be done.

Before that, though... we have an amazing special guest visiting the Spiral! I can't tell you who it is yet, but we’re thrilled about her visit! Keep your eyes peeled for news and updates coming soon!

In the last month, we've spent some time on two important fronts:


First of all, we've released a few behind-the-scenes updates to speed things up in game. We’re very happy to have so many dedicated students, but the number of players creates challenges that we’ve worked diligently to address. Our highest priority is ensuring that playing Wizard101 is great experience for everyone!
Secondly, we're trying to maintain and improve communication with the community. (That's you!) To that end, we're doing a few new things. You'll notice me hanging around the Dorms on the forums a little more on Feedback Fridays. I've been making a habit of it on Fridays because... well... Feedback Fridays just has a nice ring to it! Every so often we'll put up a discussion topic. Sometimes it might be getting your opinion on matters that we're considering for the future, and sometimes it may just be for fun. So far, we've created our own quests, decided which professors we wanted to pick on, figured out names to add to the character creation list, and figured out what creatures we want to become. I've thoroughly enjoyed all the discussions, and this helps keep us aware of what you, the players, want from Wizard101.

We've also partnered with Wizard101 Central and have been doing a semi-regular Q&A there, answering your burning questions. Check it out here if you haven't already, and please submit your questions. Of course there are some behind-the-scenes things we can't talk about (or can't talk about yet), but we've enjoyed spilling the beans now and again.

Last (but certainly not least), we're trying to incorporate fixes to legacy issues or those little "thorn in your side" issues. Ever sold an item you spent a whole bunch of crowns on? We're going to make sure there is a confirmation for that (and that it's defaulted to “No”). Tired of your Life Minion healing itself when it doesn't need to? We know that stinks, so Minions are getting some love. Are dye costs breaking your bank? We're reviewing those, too. Is selling and buying one reagent at a time getting you down? Us too... so we're fixing it. This is just a taste of what's in development for the next few updates!

As the weather is starting to cool down a little and transition into fall, we're just getting warmed up with a lot of new content coming your way. Study hard, keep your wands ready, and get ready for what's to come!
Safe journeys,


Leah Ruben


Producer, Wizard101

Wednesday, September 1, 2010

Happy 2 year annversay!

Well sorry about the not posting lately. But congrats Kingsisle 2 years since Wizard101 came out.

You're Invited
The month of September is a party month in the Spiral! Two years ago we opened the doors of Ravenwood School of Magical Arts to all young Wizard. Look for surprises, and lots of fun throughout the game, and watch the website for news, contests and updates.You're Invited
 
I'll make a little party myself idk when I'm free so lets hope its on a saturday :)
                                           Cya! :)